書 名: | 3ds Max basics for modeling video game assets.Volume two,Model, rig and animate characters for export to unity or other games engines / |
作 者: | Culbertson, William. |
版 本: | 1st ed. |
出 版 項: | Boca Raton, FL :CRC Press,c2021. |
稽 核 項: | xiv, 468 p. :ill. (chiefly col.) ;26 cm. |
I S B N: | 9780367707804 (pbk. : 111年度教育部獎補助款) :(NT$1705) |
I S B N: | 9780367707811 (hbk.) |
I S B N: | 9781003147961 (ebk.) |
附 註 項: | Includes index. |
標 題 項: | 3ds max (Computer file) |
標 題 項: | Three-dimensional display systems. |
標 題 項: | Computer games--Programming. |
標 題 項: | Computer-aided design. |
標 題 項: | Computer animation--Computer programs. |
其他題名: | Model, rig and animate characters for export to unity or other games engines |
國會分類: | TR897.72.A14 C85 2021 |
杜威分類: | 006.6/96 |
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