• 中華民國 113 年 05 月 22 日 星期三
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序號圖片書目資訊 (正題名[資料類型標示]=並列題名:副題名/作者.--版本;出版地:出版者)
1 Beginner's guide to creating characters in Blender..--Worcester, U.K. :.--3dtotal Publishing,.--c2021.
2 An essential introduction to Maya character rigging /Cheryl Briggs..--2nd ed..--Boca Raton, FL :.--CRC Press,.--c2021.
3 3ds Max basics for modeling video game assets.Bill Culbertson..--1st ed..--Boca Raton, FL :.--CRC Press,.--c2021.
4 Cartoon character animation with Maya :mastering the art of exaggerated animation /Keith Osborn.--London, UK :.--Bloomsbury Academic,.--2018
5 Learning blender :a hands-on guide to creating 3D animated characters /Oliver Villar.--2nd ed.--Boston :.--Addison-Wesley,.--c2017
6 Design for motion :fundamentals and techniques of motion design /written by: Austin Shaw ; edited by: Danielle Shaw ; [foreword by Justin Cone].--London :.--Routledge,.--2019
7 Tradigital animate CC :12 principles of animation in Adobe animate /Stephen Brooks.--Boca Raton, FL :.--CRC Press,.--c2017
8 Rigging for games :a primer for technical artists using Maya and Python /Eyal Assaf..--Boca Raton, FL :.--CRC Press,.--c2016.
9 Animation (2D digital) :advanced /[authored and edited by 3G Elearning FZ LLC]..--[S.l.] :.--3G Elearning FZ LLC,.--c2016.
10 Animation (3D digital) :advanced /authored and edited by 3G Elearning FZ LLC]..--[S.l.] :.--3G Elearning FZ LLC,.--c2016.
11 Design for motionfundamentals and techniques of motion design/written by Austin Shaw ;edited by Danielle Shaw.--New York.--Focal Press
12 The art of 3D computer animation and effects/written and designed by Isaac Kerlow.--4th ed..--Hoboken, N.J..--John Wiley & Sons
13 Video with Adobe Flash CS4 ProfessionalStudio techniques/Robert Reinhardt..--Berkley, Calif..--AdobePress
14 ActionScriptyour visual blueprint for creating interactive projects in Flash CS4 professional/by Rob Huddleston..--Indianapolis, IN.--Wiley Pub.
15 Learning Autodesk Maya 2009the modeling & animation handbook/[primary author ;MIchiel Schriever ... et al]..--San Rafael, Calif..--Autodesk
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